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Update design tina 10
Update design tina 10






  1. Update design tina 10 how to#
  2. Update design tina 10 series#

"We even thought about making everyone look like figures on bases that moved with a back-and-forth waddling animation. "We went through a variety of iterations on the ideas of what that Overworld aesthetic was going to be," says Matt. Here, the Fatemaker's heroic proportions are shrunken down to be adorably bite-sized, not unlike a painted miniature running amok in a tabletop realm. "Being able to express yourself in the game was a giant goal that I think is another big inspiration from tabletop games."Įarly on in your shoot-and-loot adventure, you'll encounter another unmistakable nod to tabletop gaming: the Overworld, which gives you a third-person, bird's-eye-view of your character as they sprint around Tina's meticulously crafted game board (pay no mind to the haphazard popcorn kernels and that river of soda dribbling out of a tipped-over can). "We wanted to make sure that those options were plentiful enough and had the ring of what it feels like to create your own character, with the allocation of Hero Points and the multiclassing later on in the campaign," says Matt.

Update design tina 10 how to#

It's not all about looks, either: you'll have to choose your class, like the sly Stabbomancer or the frost-wielding Brr-Zerker, and decide how to spend your Hero Points to pump up stats for survivability, adept spellcasting, and more. The tabletop trappings are reinforced right from the get-go, as Tina enthusiastically encourages you to create a character sheet for the Fatemaker, a fully customizable hero of your personal design destined to fight for her royal majesty Queen Butt Stallion. So from the highest level possible, before you get into any of the big, gamey-game stuff-that's a technical term-you need to develop that social dynamic at the table." We have to feel like they bring a back-and-forth dynamic that really adds to the experience. "We definitely want to create that sensation in Tiny Tina's Wonderlands, and I think a lot of that has to come through with the table character dialogue and the performances of those characters. "One of the best things about tabletop games in general is playing with your friends," notes Matt. And of course, the more the merrier where multiplayer is concerned, whether your crew of up to four adventurers prefers cooperation of coopetition (in which loot drops are shared, and often stolen, amongst players). There's something enduringly magical about envisioning heroic deeds, fearsome foes, and dastardly villains with a table of allies by your side, all imagined via the guiding hand of a master storyteller.Īs your humble Bunker Master, Tina is in control of your adventure through the Wonderlands-but you'll be hearing plenty from Valentine and Frette, your pals around the table. If the fantasy trappings, abundant dragons, and occasional giant dice throws weren't a dead giveaway, Tiny Tina's Wonderlands is heavily inspired by the tabletop games that many of us enjoy playing with friends and family. Matt's here to walk us through some of the most fundamental elements of Tiny Tina's Wonderlands, so strap in and get ready for a crash course in how all this chaotic fantasy came to be.

update design tina 10 update design tina 10

Update design tina 10 series#

Welcome one and all to the first in a series of Tiny Tina's Wonderlands Dev Diary articles, giving you a peek behind the Bunker Master's screen so you can get to know the developers who are bringing Tina's unpredictable adventure to life. It's not very hard to create for Tina, because the crazy chaos that we all love to dream up exists in all of us-she's the perfect representative of pure design chaos." "At the very heart of our teams, we're all creatives-so we don't want to have a leash on that says 'This is a real-world scenario, so you can only do real-world things.' It's such a gift for creatives to be able to not have that tether. "I think there's a Tina in all of us," says Matt.

update design tina 10

Tiny Tina's Wonderlands creative director Matt Cox knows a thing or two about channeling Tina's unbridled energy into the creation and razzle-dazzling of this most whimsical realm.








Update design tina 10